Project Bias
Uploaded by: sueastside
Video Description:
Here's a movie of a game I made in "one week" as a challenge for the Crystal Space Conference. Models are made in Blender, textures in Gimp and coded in MSVC using Crystal Space engine.
The project started with a rectangular box which turned into the corridor you see in the beginning.
It was originally planned to only be that big. As the project progressed I got more and more inspired
the corridor got expanded with the hall and then I started thinking what lies beyond this dungeon?
And so the Chambers corridor and Entrance hall were added. And as the cherry on top the castle's exterior.
This also the historic reason for these level being in this order, with the limited amount of time and
never knowing how far I would get, I made sure things were incremental, so I could always go one step back
and it would look 'finished'.
For it being all done in one week the levels are actually very repetitive, but it isn't that noticeable
since the surroundings change soo fast. If you look at the individual levels you see a lot of objects are
reused over and over.
Here are some progress shots:
http://sueastside.be/screenshots/castle/
And again for the crossbow:
http://sueastside.be/screenshots/models/crossbow/
With the limited amount of time some things also had to be cut, the most unfortunate I think
was the serpent, which was supposed to pop up at the broken bridge (at the end of the movie)
instead of the scary red head :) and kill the player.
A screen of how far I got:
http://sueastside.be/screenshots/models/serpent/
As for coding I luckily didn't have to deal with low level stuff as in raw opengl itself
and Crystal Space SDK delivers a nicely abstracted kit for things like rendering, physics and
sound. So only had to concentrate on behavior really, all in all there are still
3381 lines of code in 17 files, so not completely effortless :)
Tags for this video: Bias Crystal Peragro Project Space Tempus
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I have questions about CS.
On my Mac at home i've build CS.
Now what to do?
Make a XCode project with the map include?
searching for a framework?
use Vim?
I really don't now
Thanks
Is CrystalSpace a thing for blender or does it have its own .EXE? Because i downloaded it and i cant find an EXE anywhere!!!
Someone Please Reply or PM
ONE last thing i need to know!
When ever i use Blender Game Engine I sometimes want different texures so i use
the links and materials tab in the edit tab
but if i do that it just shows a white texture
Why Is That??? i really need help
I have only used blender for 2 weeks but my guess would be that the image file isn't compatible to blender
Did u use Python for this? My problem when it comes to games is to make the enemies follow me and attack when close. Is there a tut for that?